Tuesday, September 27, 2011

On Fanboys and Greedy Corporations

The Wii-U will not have GameCube title support. But, low and behold, you can buy those same games again to play on your Wii-U. Convenient, eh? That's bullshit. But you know what's more bullshit than that?:

Ad hominem-ed actual response to my pointing it out:
"OMFG You troll! Nintendo is totally right about omitting that kind of functionality and replacing it with an overpriced abortion of a controller. To say otherwise is to cause pain to my rectum! Stop it now!"

Nintendo is right that I own a DVD player, a GameCube, and a Wii. So, I don't really need them to include the backward compatability. But having said that: It would be nice. Why must I keep my Wii hooked up because it has more functionality than the damned new console I just bought from them?

I hope someone from Nintendo reads this. I'm seriously reluctant to buy it just because it's going to take up so much space next to all of the other crap that's hooked up to my television.

I still remember when Nintendo promised that the N64 would be backward compatible will all previous consoles. Looking back on it, that was extremely unrealistic, if only due to cartridge sizes (they could probably do it, but it would look pretty bulky I'm sure). But now, in the era of discs, I would think that backward compatibility would much easier. And I somehow doubt that the software engineers at Nintendo are incapable of this feat. The reason it's not happening is cheapness, not the difficulty involved. (as some diehard Nintendo defenders would have you believe.)

But, well.. that was a fun rant. Enjoy!

Saturday, September 10, 2011

GC Graphics vs. Wii (Or A Matter of Substance)

I haven't really looked up the system specs or any such, but I've played a few GameCube games and a good many Wii games. I missed the GC when it was still a modern console, so I occasionally like to pick up some of the better games for it and play them on my Wii. They're all pretty cheap now, which is just fantastic, especially when you get the point I'm about to.

The Wii is probably capable of delivering better graphics than its predecessor, but there's a matter of style to be concerned with here. Nintendo was still courting those so-called "hardcore" gamers with the GameCube. Graphics were a high priority, and this is why the GameCube was designed to deliver better graphics than the PS2.

But with Wii, do they really even care? Is it important for Wii Music to be groundbreaking? From the outset, Nintendo had opted to abandon their traditional market. Too many folks had bought PS2s and Xboxes, and I think they thought the ship was going downhill. It's unfortunate, especially since their new plan involved implementing crappy motion controls.

If you compare Wii titles to GameCube titles, the difference is almost always breathtaking. Compare GameCube titles like Zelda: The Wind Waker or Resident Evil 4 to some of the casual games like Mario and Sonic at the Olympics or Wii Play Motion. The difference is that developers are not trying as hard with graphics.

Even with some of the "hardcore" Wii games like Black Ops, the graphics seem to have been done sort of hastily. It certainly doesn't look as good as some of the comparable GameCube titles to it.

Maybe, with the Wii-U, we'll see a return to the graphical quality Nintendo was known for for so long. Here's hoping.